Description
In this project, a mobile VR experience was developed, where the player entered a dungeon in which he had to solve a puzzle game involving a similar logic like the 3d game Simon says. After the player entered the dungeon, there was no way to get out until he was able to solve the puzzle pattern by clicking in order the right orbs that were previously shown while playing a sound.
The application was developed in Unity using the programming language C# and the GoogleVR SDK (gets by default included in recent Unity versions) and was tested on a Samsung Galaxy S6 mobile phone. Below there are some images of the VR experience depicted and a video which shows the gameplay of the application.